The announcement of Blizzard’s upcoming mobile game Diablo: Immortal was met with mostly jeers and disbelief by fans, with its cinematic trailer garnering over 300k dislikes. The game was mostly disliked by fans because it was viewed as a cheap cashgrab, which its looking like may in fact be true!
Youtuber Asmongold, who is best known for his entertaining videos about World of Warcraft, recently uploaded a video that broke down the supposed cash shop system for Diablo Immortal and its a horrifying vision worthy of the Lord of Terror himself!
Asmongold read
So long story short, it’s about $40 to $450K to fully max out six, five star gems to rank 10. There are 5% drop rate. You need a hundred of each of the plus corresponding gym power. If there’s eight different, then that’s 800 gems assuming the, average of a hundred of each. And if there’s 10 at launch, that’s a thousand gems, a thousand gems would 20,000 crests. $44K in order to go from 40 to 50 to 50 to 15, and your five gyms resonating boards, you would have to spend another around $50K to $60K. In essence, one stat, the final resonating bonus would theoretically be worth $50,000. And if you put the final total on spending the fully max at just a little over a hundred thousand dollars.
The game has just released so we don’t have a full vision yet on what the pay-to-win scale will be, hopefully Blizzard will not allow this game to tarnish the reputation of the Diablo franchise.